![]() ![]() So there is a curtain object and sort of a rope object that uses a Collider Tag to pull the curtain open. To give you a better visual, I’ve created a curtain that opens using a Coth Belt simulation tag. I see my original objects, but not the effects of the simulation tags. FBX file back into C4D it does not keep the simulation tags. When I export the animation as an.FBX, for example, and the open this same. So what I am attempting to do on the lesser computer that has these simulation tags is create an animated scene, export out the entire animated scene and import back into the the C4D located on the more powerful machine. The version that have the tags I need are on a less than powerful Mac computer and the version that does not have these tags are on a really powerful machine. One version has simulation tags such as “Cloth Belt” and “Cloth Collider” and the other version does not. I am working on two different versions of C4D.
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